
They work just as analogously as well, with a Gravity Control Switch, but instead of being constricted to 2D, naturally they can be done in 3D. The main gimmick of this level are the changes in the gravitational field, similar to those used in the Death Egg Zone. It also shares some themes with the outside levels as well ( Meteor Herd, Final Rush, Cosmic Wall and Final Chase), but not as much. He then meets Knuckles and asks him to protect Amy and Tails, while he runs to find the point of the cannon, to disrupt the firing with the fake emerald.Ĭrazy Gadget shares its' space theme with the rest of the ARK and since it mostly runs through the inside of it, it's most close to Lost Colony and Eternal Engine, somewhat to Cannon's Core as well. Back in the capsule with Sonic, he remembers Tails' explaining about the fake emerald, and he tries Chaos Control, successfully teleporting himself back to the ARK before the capsule blows up. Tails' then steps up and confronts Eggman as Sonic asked him to, defending the real emerald. Eggman then throws Sonic off the ARK in a capsule, in a situation reminiscent of Shadow's. Tails innocently asks him how he knows, confirming Eggman’s suspicions. However Eggman suspects something and imprisons Sonic along with the emerald, accusing it of being fake. Sonic accepts it, thinking that he only wins if he does it, as the emerald is fake anyway. At the arrival of the final room, there's another comment, as Eggman expresses his confidence that Sonic cannot get out of it alive.Īfter the stage is over, Sonic meets Eggman, who offers a trade between Amy and the Chaos Emerald. Perhaps the most iconic imagery of the level is the colored block puzzle found in the final room.Īs Sonic is about to insert the fake yellow Chaos Emerald into the main console of the ARK according Tails' instructions, Eggman interrupts both, telling Sonic to meet him at the research facility, where he’s holding Amy.Īs the level progresses, Eggman threatens Sonic to hurry up at certain set times (2:00:00 and 4:00:00). It represents Sonic's run through the ARK's interior to meet Eggman in the control room, where he's keeping Amy, and fulfills the role of "gravity-changing contraption" for the game. (total rings: 312 + 5 point markers 303 + 5 point markers)Ĭrazy Gadget is the fifteenth stage in the Hero storyline of Sonic Adventure 2 and the fifth stage playable with Sonic. Mission 4: Reach the goal within 5 minutes! (total rings: 358 + 5 point markers 361 + 5 point markers) Fifteenth hero storyline level, Sonic Adventure 2
